API Reference
UWebSockConnection.SendMessage
SendMessage is a BlueprintCallable
function that sends an FString payload using an existing UWebSockConnection
Usage
/**
* Sends an FString message through this WebSocket
* @param InString FString to send
*/
UFUNCTION(BlueprintCallable, Category="WebSock")
void SendMessage(const FString& InString);
Blueprints
Sending an FString payload that was serialised from a USTRUCT
C++
If using C++ you can use the native equivalent UWebSockConnection::Send<T>
/**
* Template Send<T>
* @tparam T USTRUCT type
* @param In the USTRUCT itself
*/
template <typename T = UScriptStruct>
void Send(T& In)